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About Seb

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    iPhone 7

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  1. I dont answer pms, You should not use Rasticrack as it is an old script. Please install the CrackerXI App from the appcake repo, its easy to use and decryption is open source on github. source for Crackerxi: http://cydia.iphonecake.com/ github page for bfdecrypt used for removing DRM & create dump: https://github.com/BishopFox/bfdecrypt (btw for putting this library into an app you need to decrypt it, gay maths)
  2. So this is an example patcher Ruit made to help noobs like me to understand theos & tweak creation. Please note that trying to compile this project will not work, **AS IT IS AN EXAMPLE**, <map> is a c++ header and the others are his own libs. important files to look in are the tweak.xm Source code is explained there. If you guys need a full explanation of phrases like #ifndef(if not defined) or what mapping variables/functions are please look them up on the web as you learn the most that way. Github Link: https://github.com/MJx0/example_patcher_tweak Have fun to learn ! CREDITS GO TO RUIT NOT TO ME
  3. what do you think how mod menus exist lmao. They have been created & designed they srent built in game.
  4. Would actually want you to use the latest theos development kit 10.3.
  5. what is the problem here Lol
  6. Try to write it yourself forst, if taht doesnt help, g create a new password without specil characters.
  7. been fiddling around with 6.6
  8. Short explanation: 1. He includes a bunch of header files containg functions he will use in his coding(like getRealOffset) Code: #import <substrate.h> #import <mach-o/dyld.h> #import <UIKit/UIKit.h> 2. He unlinks a function, so he is only patching the thing YOU see code: uint64_t getRealOffset(uint64_t offset ) 3. then he adds a slider using a plugin of the mod menu template and returns the unlinked function hooked to the slider: { return _dyld_get_image_vmaddr_slide(0)+offset; } offset was declared in the function header before and the function takes that extra piece of information. 4. Then he patches the _Player_Movement_Update function to set a higher value: code: void (* PlayerMovement_Update)(void *PlayerMovement); void _PlayerMovement_Update(void *PlayerMovement) { *(float *)((uint64_t)PlayerMovement + 0x74) = 100.0f; PlayerMovement_Update(PlayerMovement); 5. he creates a constructer (%ctor) and hooks the unlinked hacks up to it
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