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Red16 last won the day on October 1 2022

Red16 had the most liked content!

About Red16

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    iPhone 7 Plus

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  1. Red16


    https://github.com/Rednick16/LiveShaderTester-iOS Contributions are welcomed i plan to public chams code with simple tweak.xm project you all are welcomed to make it for me :)
  2. Red16

    code ESP source code

    First its not outdated he just needs to learn how to code :)
  3. Hacked App: Pixel Gun 3D: Fun PvP Actio‪n‬ Link For The Game: https://apps.apple.com/us/app/pixel-gun-3d-fun-pvp-action/id640111933 Requirements: - AltStore - or any sideloading tools If your jailbroken use vnodebypass Features: - Free SuperChests Installation Instructions: Comment Down Below or like the post To Reveal The Download Link For The Deb File. Download: [hide]DOWNLOAD [/hide] [ Warning ] ( Anyone reposting this Tweak on other Forums / Sites will get permanent ban. ) Hackright. 2021 iOSMods.com All Tweaks reserved. Image Or Video Of Tweak
  4. Modded/Hacked App: Terraria by 505 Games (US), Inc. Bundle ID: com.505games.terraria iTunes Store Link:https://apps.apple.com/us/app/terraria/id640364616?uo=4&at=1010lce4 Mod Requirements: - Jailbroken iPhone/iPad/iPod Touch. - iFile / Filza / iFunBox / iTools or any other file managers for iOS. - Cydia Substrate - PreferenceLoader (from Cydia). - r16Menu Library [Fully terraria server side Tweak if menu dose not apear it means you have no internet connection or u did not install r16Menu.] Tweak Features: - Godmode - Infinite Mana - One-Hit Kill - Infinite Flight - No Drown - No Dash Delay - Spaz -> Weapon Tweak. - Instant Revive - Spawn Item: Input item ids -> https://terraria.gamepedia.com/Item_IDs - Item Amount: - Open Treasure Bag: instant open treasure bags-> https://terraria.gamepedia.com/Treasure_Bags - Ghost Mode - LastDeathPosition - KillMe - Set_Health - Set_Mana - Buff ID: -> Players buff -> https://terraria.gamepedia.com/Buff_IDs - Buff Time: -> (9999+) - Change X: -> Local - Change Y: -> Local iOS Tweak Download Link: [hide]Download[/hide] Installation Instructions: STEP 1: Download the .deb Cydia Tweak file from the link above. STEP 2: Copy the file over to your iDevice using any of the file managers mentioned above or skip this step if you're downloading from your iDevice. STEP 3: Using iFile or Filza, browse to where you saved the downloaded .deb file and tap on it. STEP 4: Once you tap on the file, you will then need to press on 'Installer' or 'Install' from the options on your screen. STEP 5: Let iFile / Filza finish the Tweak installation. Make sure it successfully installs, otherwise see the note below. STEP 6: Now open your iDevice settings and scroll down until you see the settings for this Tweak and tap on it. If the Tweak is a Mod Menu, the Tweak features can be toggled in-game. STEP 7: Turn on the features you want and play the game. You may need to follow further instructions inside the Tweak's popup in-game. Credits: - @Red16 - "Jupiter" Tweak Video/Screenshots:
  5. I didn’t its probably bugged iv also had some issues with it maybe try setting it lower
  6. r16Menu Template for Theos! Sample Menu UI look. Get from GitHub here [hide] r16MenuLibrary.deb - Required for menu to function Rednick16's Mod Menu Template.nic.tar [/hide] Features: * Customizable UI * Customizable menu logo * 7 different switchs: * Patcher * Patch * Regular switch * Textfield Switch wide or right * Slider Switch * Index switch * Hook Swith * Patcher and Patch switch is based on KittyMemory * Original bytes are required * Supports MSHookMemory * Write unlimited bytes to a offset Encryption: I did not include encryption you will have to make your own to encrypt nsstrings. Installation: Download the modmenu template paste in /var/theos/templates/ios/theos Usage: Open r16Logo.h and paste your own menu image <https://www.base64-encode.org/> menu.r16Logo = @"YOUR BASE 64 Here"; //for both menu and button will implement button and logo searperatly later Using a custom framework: You can set this in the function startAuthentication() inside Tweak.xm but this is not requierd. Dont worry about it skip_ menu.frameworkNamed = @"UnityFramework"; Patching variables: //call these inside ur own custom functions *(int*)[UIKeyPatch address:@"0x78" ptr:ptr] = 999; *(bool*)[UIKeyPatch address:@"0x32" ptr:ptr] = true; *(float*)[UIKeyPatch address:@"0x56" ptr:ptr] = 999.0f; Hooking methods: //toggle on or off [r16Hook toggleHook:true address:@"0x101C0E5F0" with:(void *)PlayerMoveC_Update original:(void **)&orig_PlayerMoveC_Update]; //without toggle [r16Hook hook:@"0x10276FB26" with:(void *)Player_Update original:(void **)&_Player_Update]; //shmoos HOOK(@"0x102517FB251", Player_Update, orig_Player_Update); HOOK_NO_ORIG(@"0x102517FB251", Player_Update); Patching a plain offset: [UIKeyPatch offset:@"0x104361010" byte:@"0xC0035FD6"]; [UIKeyPatch offset:@"0x104361010" byte:@"0x000080D2C0035FD6"]; // You can write as many bytes as you want to an offset i think [UIKeyPatch offset:@"0x104361010" byte:@"0x00F0271E0008201E000080D2C0035FD6"]; Patcher switch: [menu addPatcher:@"Custom Patch #1"]; //custom offsetpatcher switch live Patch Switch: [menu addPatch:@"Godmode" description:@"" offsets:@[@"0x101C350C8"] hexPatches:@[@"C0035FD6"]]; //or [menu addPatch:@"Godmode" description:@"" offsets:@[@"0x101C350C8", @"0x101C35052"] hexPatches:@[@"0xC0035FD6", @"0xC0035FD6"]]; Plain Switch: [menu addSwitch:@"Mana" description:@"Infinite mana"]; Textfield Switch Right: [menu addTextfieldRight:@"Set Weapon:" description:@""]; Textfield Switch Wide: [menu addTextfieldWide:@"Chat Spam:" description:@""]; Slider Switch: [menu addSlider:@"Custom Fov" description:@"" initialValue:1.00 minValue:1.00 maxValue:200.00]; Index Switch: [menu addIndexSwitch:@"Pick Damage" description:@"" items:@[@"10", @"20", @"40", @"80", @"120", @"140"]]; Hook Switch: //adding one hook [menu addHookNamed:@"Aimbot" description:@"" hook:@[[r16Hook hook:@"0x10276FB26" with:(void *)Player_Update original:(void **)&_Player_Update]]]; //adding infinte :) [menu addHookNamed:@"Aimbot" description:@"" hook:@[ [r16Hook hook:@"0x10276FB26" with:(void *)Player_Update original:(void **)&_Player_Update], [r16Hook hook:@"0x10276FB26" with:(void *)Player_Update original:(void **)&_Player_Update], [r16Hook hook:@"0x10276FB26" with:(void *)Player_Update original:(void **)&_Player_Update]] ]; Checking if a switch is on: bool manaOn = [menu getSwitchOnForSwitch:@"Mana"]; if(manaOn) { //stuff } //checking directly: if([menu getSwitchOnForSwitch:@"Mana"]) { //stuff } //using index string-arrays start at 0 if([menu getIndexForString:@"Pick Damage"] == 1/*20*/){ //do stuff } if([menu getIndexForString:@"Pick Damage"] == 0/*10*/){ //do stuff } Getting value from textfield and slider: //textfield int userValue = [menu getInt:@"Switch Name"]; NSString *userValue3 = [menu getNSString:@"Switch Name"]; //slider float userValue1 = [menu getFloat:@"Switch Name"]; Credits: * @Red16 * @TheArmKing * For helping meh and ideas ;-; *Ruit *[KittyMemory](https://github.com/MJx0/KittyMemory) Contact: If you find a bug in this beta version hit me up Don't spam me please.
  7. Red16

    code ESP source code

    What? You dead or what
  8. Good work, good practice for the newbies
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